I saw this once before. Blew my mind then. They’ve since updated it. I’m still in awe.
Posted by Matt Scott
http://htwins.net/scale2/scale2.swf?bordercolor=whiteI saw this once before. Blew my mind then. They’ve since updated it. I’m still in awe.
Posted by Matt Scott
http://htwins.net/scale2/scale2.swf?bordercolor=whiteDo you notice the problems in the screenshot from Da Vinci’s Demons? A particularly interesting set of posts on Mark Simonson’s blog titled Son of Typecasting focuses on fonts used in film. Mark’s post Renaissance Anomaly stood out to me for pointing out the not-so-obvious errors in the image above.
I’ve posted a little bit about Mechwarrior Online. Playing in the beta for a while now has given me some great access to some fantastic content. On Monday October 29th, PGI opened up Mechwarrior Online to the general public. That’s right, now you too can play and try out the game for yourself…
I’ve been tinkering with my new HTC Vive VR headset and was recently able to wirelessly stream the stereoscopic image to an iPhone 6. This was accomplished using Moonlight for iOS, a HTC Vive VR HMD, and a gaming rig loaded with a i7-6700k 4GHz CPU and a 980ti Hybrid GPU. This setup currently only mirrors what is displayed on the Vive.
After a failed petition to the U.S. government to build a Death Star, someone has taken up the cause to fund the construction project using the popular crowd sourced funding website Kickstarter. Thankfully, to help keep costs down and to help make the project a reality open source hardware and software will be used. Along with “enough chicken wire to protect reactor exhaust ports.” I can’t wait.
Yes, sometimes I get to design stuff for NASA. Yes, I’m a space geek. No, I didn’t realize that the video for Alex Metric‘s Ilium was going to be so awesome.