Experience Cancer Through a Video Game

Meredith MacMartin, a palliative care doctor in New Hampshire, recently posted about the video game  That Dragon, Cancer. The developer website describes the game like this:

“… an adventure game that acts as a living painting; a poem; an interactive retelling of Ryan and Amy Green’s experience raising their son Joel, a 4-year-old currently fighting his third year of terminal cancer. Players relive memories, share heartache, and discover the overwhelming hope that can be found in the face of death.”

Meredith’s post provides insight into the difficult decisions and emotions that occur in an intensive care unit (ICU).  She shares her thoughts on how playing a video game might affect the decision-making process. I highly recommend you read this: Experience Cancer through a Video Game.

Boy Resting concept art © Copyright 2012–2013. Media Greenhouse & God at play

* In keeping with full disclosure, Meredith MacMartin is my sister-in-law.

Dennis "Fox" Bonilla has been a user experience designer, software developer, and digital strategist collaborating with some of the most successful and high-tech organizations in the world. Fox is a co-founder and the Chief Technology Officer at Baltu Technologies where he is helping create next generation workforce development tools. Fox started Unified Pop Theory with his friends in attempt to bookmark and comment on novel intersections of technology, science, and the arts. Fox is a trend finder and idea maker who is inspired by individuals that believe the world can be changed one great project at a time. Fox can be reached on LinkedIn and Twitter.

1 Comment

  1. Tate Srey - 06/29/2013 reply

    What strikes me is that many of the games we play when we were children are reconstructions or imaginings of what we think adult life may be like, from playing house to cops-and-robbers. Even some of the most imaginative and fantastic games we played are extensions of the personalities and traits we want to possess in extraordinary circumstances. So by extension, it makes sense that there are games we can play now as adults that help us empathize– to imagine the difficult and impossibly surreal experience of having to outlive your child.

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