Any sufficiently advanced virtual reality is indistinguishable from actual reality.
Hokusai tells of a fox spirit, Tamamo-no-mae, which wreaked havok every 500 years or so. The spirit finally embedded itself into a stone in Japan called Sessho-seki. It is said…
I was interested in seeing how well the new SteamDeck interface would run on my Aya Neo 2021 Pro. A post over on Reddit pointed me in the right direction. In this video I am running a beta channel build of the Steam application that enables the handheld interface that will be introduced with the SteamDeck. This is running on a AMD 4800u processor on Windows 11. Enjoy!
I teach a class on the illusion of reality where we discuss the interactive systems that surround us and our ability to create/edit/break them. The focus of the class is to empower students to create their own immersive elements of society and distribute them.
Let’s talk about the illusion.
This use of VR is powerful, alarming, and hopeful. Our reality is about to be fundamentally altered by technologies that are arriving. We are neither prepared for the magnitude of the shift in consciousness nor can we fathom its ultimate final state. I hope we have the fortitude to know better than our predecessors and use these tools to find peace for one another.
Will the next big content format contain bits of reality? USDZ could be a hint of things to come. Imagine programmable self-contained bits of volumetric information that can be shared with others. The process will be simple:
1. Scan a real clock
2. Program the digital version of the clock
3. Share the clock and it’s code as a single file so that others can instantiate it in their reality.
“All of the animation is made in real-time using a StyleGan neural network trained on the Danbooru2018 dataset, a large scale anime image database with 3.33m+ images annotated with 99.7m+ tags.”
Otoy and Facebook recently announced a partnership in which a Facebook Surround 360 camera will be usable within an Otoy Orbx workflow.
“Be cautious. Know that when it comes to the VR industry, you guys probably know a lot more than any of the investors that you’re talking to. Manage accordingly.”